Tag Archives: game

In Distress 6

Been a while since my last post. I took a bit of a break to work on my art, since many of my games tend to suffer from having a poor first impression due to poor art. If you look back at my previous post, you can see what the initial art for the main […]

In Distress: Post 4

This time, I’m going to be talking about choice and consequences in the game. One major complaint against the Damsel in Distress trope that I notice is that it robs the female character of agency. But, do any characters really have agency? What is the hero going to do, NOT rescue the princess? The only […]

In Distress: Post 2

So, a couple days after I announced my idea for this game project, Anita Sarkeesian went on the Colbert Report for an interview and basically said my idea during it. That is a bit unfortunate for me; as if this project manages to be at all successful the assumption would be that I got the […]

Fire Everywhere! 1

I’ve been working most of this month on a puzzle platformer that I am currently calling “Fire Everywhere!”. In this game your objective is to rescue people from each burning room, and get out alive. This one is actually giving me more trouble than usual with level design. Being able to jetpack around with a […]

Makario pt 2

Progress is continuing fairly smoothly for Makario. Looking to see if I am still competition free, it seems a couple other people have gotten the same idea (no real surprise) over the last few weeks. One was a fake game, which is a relief, another is a screenshot of a game concept. We look to […]

Bob the Archaeologist 2 almost done

So, after a pretty long time waiting on the last voices for the game before finishing up, I have Bob the Archaeologist 2 just about ready. I’ve done a pre-review on FGL, and made adjustments based on that feedback and have it up on FGL to see if it is good enough to be sponsored. […]

Ultra Mega Shooter Dude Released

I finished Ultra Mega Shooter Dude yesterday, and it passed judgement at newgrounds. Its score isn’t as good as my other games, likely due to my having to cut it short to meet the deadline. Technically the deadline is still about 3 days away, but with my wrist being sore I figured that I would […]

Ultra Mega Shooter Dude Pt 2

Continuing progress on Ultra Mega Shooter Dude, with one kind of enemy designed and a sample concept image using the character and enemy in action. The first enemy is an airborn robot, which is modeled after wasps. Because I hate wasps.

Ultra Mega Shooter Dude

So for the upcoming Stencyl Jam, I have started working on an over the top silly Run ‘n Gun style game. Robots are attacking all the major cities of the world, and it is up to the hero, Ultra Mega Shooter Dude to set things right. With violence. Lots, and lots of violence.

Further Developments on Bob the Archaeologist 2

I have been making progress on the new game, though I have forgotten to make a post about it for a little while. The sarcastic death narrator now has about 10 lines, between falling and spikes. Since I’ve added new hazards of fireballs and lava there will be some lines for those deaths as well. […]