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Blender practice some more

Made some more progress on the model so far this weekend; I thought for sure I had submitted this post yesterday, but apparently I had not.

First of all; I’d like to clarify that just because I haven’t made a Tear specific post in a while that does not mean I’ve ‘abandoned’ it. It is still my main project, though in order to give it the polish that it deserves I am practicing a good bit on my artistic skills rather than simply tossing whatever crud I manage to toss out into the character pages and claim its progress.

As for the model I began work on yesterday, I’ve managed to get the easiest part out of the way; by which I mean the body, arms and legs, leaving me with the significantly more complex hands, feet, and head to work on. Then I get to figure out how exactly I’m supposed to texture this thing properly.

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