Progress is continuing fairly smoothly for Makario. Looking to see if I am still competition free, it seems a couple other people have gotten the same idea (no real surprise) over the last few weeks.
One was a fake game, which is a relief, another is a screenshot of a game concept. We look to be taking different styles though, so hopefully our shared presence won’t be conflicting.
The game is getting closer to completion. The spikey balls would be a lot better though if rotation didn’t pixelize them. I’m not seeing any way to fix that so far, but I’m hoping I can figure it out before finalizing the game.